Beta Season 2007
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Fantasy Sports Technologies 2008 Money League Fantasy Football Rulebook

 

The Contest

Fantasy Sports Technologies money leagues allow the public to participate in pre-created 12 and 14 team leagues which are administered by our staff.  Teams will play in 2 divisions with either 6 teams (12 team league) or 7 teams (14 team league) per division.  The top 2 teams in each division advances to the playoffs and subsequent 3 spots will be awarded to the teams with the best overall records regardless of their division and the final spot is reserved for the team with the most points scored during the regular season.

 

League Management

All league administration and decisions will be resolved by our talented and unbiased staff.  We will review all trades and disputes and resolve them with your league’s overall interest in mind.  In many cases we will solicit league opinions via email and message board to help aide our decisions.  Once a decision has been made by our staff it is final and cannot be challenged or vetoed.

 

League Information

Signing Up

Teams may join the league up to September 2, 2007.  All drafts will be completed by the start of the NFL season September 4, 2007.  While you can sign up for as many leagues as you like, you will only be allowed one team per league.

 

Eligibility

Fantasy Sports Technologies’ Contests are open to:

 

  • Legal residents of one of the fifty (50) United States (excluding residents of Arizona, Iowa, Louisiana, Maryland, Montana, and Vermont) or legal residents of Washington D.C. and Canada (excluding Quebec). Puerto Rico is expressly excluded. All participants must be at least eighteen (18) years of age or older (except in Alabama and Nebraska where you must be nineteen (19) years of age or older) at the date of registration in the contest. Employees and immediate family members of Fantasy Sports Technologies LLC, its sponsors, affiliates, subsidiaries, advertising and promotional agencies are not eligible to win prizes. All offers are void where prohibited.

Joining Deadline
Teams may join the league up to September 2, 2007.  All drafts will be completed by the start of the NFL season September 4, 2007.  All leagues must be filled prior to your draft in order for the draft to take place.  In the event your league does not fill up we will make every best effort to move you into a similar league of your liking.

Refund Policy
All sales are final 14 days from the date of purchase.  Fantasy Sports Technologies LLC provides fully functional demonstrations on most all software for customers to view and decide on prior to any purchases. Other than articles written by the staff which are opinions the writer and may not be the opinion of the customer. Depending on the circumstances Fantasy Sports Technologies reserves the right to refuse refunds if a customer checks that they have read and understand the Terms and Conditions (this document) of their purchase.

Drafting
Fantasy Sports Technologies LLC understands that the draft is the most important day of your league and we’ve created the ultimate drafting tool for you to use.  The Fantasy Football Draft Master™, our one of a kind player projections and live draft engine allows you to customize a player’s statistical projections giving you ultimate control over your cheat sheet.  No arbitrary figures or best guesses, every calculation is based off of your league’s scoring system, so you get completely accurate data reflected in your real-time cheat sheet which you use during the draft.  With the ability to trade picks, talk smack, and the seemingly limitless information at your fingertips there’s simply is no better drafting tool on the Internet today!

As soon as your team is created you can begin customizing your cheat sheet for use at your draft.  If you’d rather not get into the projections aspect we also offer a simple “My Rank” feature that will allow you to easily customize your cheat sheet to your liking.

If you choose not to attend the draft our drafting system will fill your team out for you.  The draft system will award the top available player to your team based on the following order:

 

  1. Draft Queue
  2. My Rank
  3. Overall Rank

 

In the event that you're unable to attend or get knocked offline during the draft it’s highly recommended that you customize your player projections or My Rank settings.  While we make every effort to ensure our rankings are accurate we surely can’t guarantee the draft system will select the player you would have.

 

After a league has filled, the league will be emailed and the draft order generated. Afterwards owners can login at any time to view the draft order.  In the event a league does fill 48 hour prior to the scheduled draft time, notification will be sent to all owners informing the league will be disbanded 24 hours prior to the schedule draft date and time if the league is not full.

 

Your league’s draft will automatically start at the draft date and time specified and cannot be started before then.  Once the draft has begun it will not be paused or restarted.  The draft will be either 12 or 14 rounds depending on your league size and teams will have 2 minutes to pick.

 

Rosters

Rosters “MAY NOT” exceed 16 players.  Teams may carry less than 16 players.  A team defense counts as “one player” toward the player roster limit.  Rosters may consist of any combination of players/team defenses that you choose.  There are no specific requirements for a team’s bench.  However, it’s recommended that teams have a serviceable backup to replace any normal starters during their bye weeks

 

Weekly Lineups
Our contests requires that teams submit a single weekly starting lineup consisting of the following positions and starters:

 

Position

# of Starters

Quarterback

1

Running Back

1

Wide Receiver

1

Utility Players

2

Tight End

1

Kicker

1

Team Defense

1

 

·        Owners may change their starting lineups immediately after their draft and up to kickoff of your player’s actual NFL game.  Lineup submission will be locked every Monday from 9:00 pm until the following Tuesday at 12:00pm while the website is updated with finalized statistics,

·        Players must be inserted into your starting lineup prior to the start of their weekly game and cannot be moved into or out of the starting lineup once the scheduled kickoff has taken place.

·        In weeks that NFL games take place on days other than Sundays owners must declare any starters that take part in early games prior to kickoff of their game.

·        In the event that no lineup has been submitted or a lineup has been posted late, the team’s lineup from the previous week will be used. 

o       Note - Prior to kickoff each week, lineups will be checked and players who may have bye weeks will be replaced with the starter of the same position who has most overall fantasy points scored.

·        Teams that fail to submit a lineup for 2 consecutive weeks will be issued a lineup warning.  If the said team fails to submit a lineup for the 3rd consecutive week that team will be removed from the league and control will be assumed by our staff.

 

Free Agents

·        Free Agents are awarded to each team based on a bidding process using Free Agent dollars allocated to each team at the start of the season.

·        Each Owner begins the season with 200 Free Agent dollars.

·        Owners can spend their dollars as they wish, but once your total has been spent you will be unable to bid on additional FA’s.

·        The deadline for Free Agent bids is every Friday at 12:00pm EST.

·        Teams are allowed to bid on Free Agents through Week 13 of the NFL Season.

·        The team with the highest bid on a particular Free Agent will be awarded the player.

o       NOTE – In the event of a tied bid, the team with the worst record will be awarded the FA.

·        Owners can bid on multiple Free Agents.

o       NOTE – Only bids which you win will result in your tokens being deducted.

·        Owners can start Free Agents immediately.

·        Owners may trade their Free Agent dollars.

 

Trading

·        There is unlimited trading through Week 9 of the regular season.

·        Teams may trade players and free agent dollars.

·        Each owner may submit a veto to trades that they feel are collusive.

o       NOTE – A veto MUST be accompanied by sufficient reasoning. Vetoes that are submitted with one-line explanations on why the trade is collusive will be thrown out and not counted towards the 4-veto total. All vetoes that are submitted will be forwarded onto the teams involved in the trade for their review should they request so. Owners will also receive detailed explanations from the trade committee.

·        If a particular trade receives 4+ vetoes, our trade committee will then review the trade.

·        THE COMMITTEE MUST BE IN 100% AGGREEANCE THAT THE TRADE IS COLLUSIVE AND NOT IN THE BEST INTEREST OF THE LEAGUE.

o       NOTE – The trade board’s sole purpose is to prevent collusion within the league.  It is not the responsibility of the trading board to determine if the trade is “fair” for both owners involved in a trade.

·        ALL JUDGMENTS MADE BY THE COMMITTEE WILL BE FINAL.

·        Should the trade be vetoed the teams involved in the trade will have the option to rework the deal and if requested use each owner's and the committee’s comments to gain league approval until the Week 10 trading deadline.

 

Offensive Scoring System

Our performance based offensive scoring system is proven to provide the most excitement and guarantees high scoring shootouts.

·        All yardage scoring will be calculated as a decimal that is not rounded upwards.

o       Example – If your WR has 123 yards receiving he will be awarded 12.3 fantasy points.

 

1.      Quarterbacks

·        Total Yardage accumulated (Rushing yards + Passing yards + Receiving yards) = 1 point for every 25 yards

o       NOTE - If a quarterback has negative yards passing/rushing/receiving the negative integer “WILL” be deducted from his total yardage.

o       Example - 200 yards passing and (–3) yards rushing results in a grand total of 197 yards for your Quarterback.

·        Touchdowns of 0-39 yards (RUSH/PASS/REC) = 6 points each

·        Touchdowns of 40+ yards (RUSH/PASS/REC) = 12 points each

·        2-point Conversions (RUSH/PASS/REC) = 2 points each

·        Quarterback Receptions = 1 point per reception

·        Quarterback Interceptions = (-3) points per Interception

·        Quarterback Fumbles = (-1) point per fumble

o       NOTE – (-1) point will be deduced for every “Fumble” regardless if the fumble is “Lost”.

·        3-point bonuses are awarded for 300 total yards and every 100 yards thereafter.

o       3-point Bonus Example – 290 yards passing and 12 yards rushing results in a grand total of 302 total yards that is equal to 18 fantasy points due to the 3-point bonus.

o       6-point Bonus Example - 390 yards passing and 12 yards rushing results in a grand total of 402 total yards that is equal to 22.08 fantasy points due to the 6-point bonus.

 

2.    Running Backs

·        Total Yardage accumulated (Rushing yards + Receiving yards + Passing yards) = 1 point for every 10 yards

o       NOTE - If a Running Back has negative yards rushing/receiving/passing, the negative integer “WILL” be deducted from his total yardage.

o       Example - 100 yards rushing and (–3) yards receiving results in a grand total of 97 yards for your Running Back.

·        Touchdowns of 0-39 yards (RUSH/REC/PASS) = 6 points each

·        Touchdowns of 40+ yards (RUSH/REC/PASS) = 12 points each

·        2 Point Conversions (RUSH/REC/PASS) = 2 points each

·        Running Back Receptions = 1 point per reception

·        Running Back Fumbles = (-1) point per fumble

o       NOTE – (-1) point will be deduced for every “Fumble” regardless if the fumble is “Lost”.

·        3-point bonuses are awarded for 100 total yards and every 100 yards thereafter.

o       3-point Bonus Example – 90 yards rushing and 12 yards receiving results in a grand total of 102 total yards that is equal to 13.2 fantasy points due to the 3-point bonus.

o       6-point Bonus Example - 190 yards rushing and 12 yards receiving results in a grand total of 202 total yards that is equal to 26.2 fantasy points due to the 6-point bonus.

 

3.    Wide Receivers

·        Total Yardage accumulated (Receiving yards + Rushing yards + Passing yards) = 1 point for every 10 yards

o       NOTE - If a Wide Receiver has negative yards receiving/rushing the negative integer “WILL” be deducted from his total yardage.

o       Example - 100 yards receiving and (–3) yards rushing results in a grand total of 97 yards for your Wide Receiver.

·        Touchdowns of 0-39 yards (RUSH/REC/PASS) = 6 points each

·        Touchdowns of 40+ yards (RUSH/REC/PASS) = 12 points each

·        2 Point Conversions (RUSH/REC/PASS) = 2 points each

·        Wide Receiver Receptions = 1 point per reception

·        Wide Receiver Fumbles = (-1) point per fumble

o       NOTE – (-1) point will be deduced for every “Fumble” regardless if the fumble is “Lost”.

·        3-point bonuses are awarded for 100 total yards and every 100 yards thereafter.

o       3-point Bonus Example – 90 yards receiving and 12 yards rushing results in a grand total of 102 total yards that is equal to 18 fantasy points due to the 3 point bonus.

o       6-point Bonus Example - 190 yards receiving and 12 yards rushing results in a grand total of 202 total yards that is equal to 26.2 fantasy points due to the 6-point bonus.

4.    Tight Ends

·        Total Yardage accumulated (Receiving yards + Rush yards + Passing yards) = 1 point for every 10 yards

o       NOTE - If a Tight End has negative yards receiving/rushing/passing the negative integer “WILL” be deducted from his total yardage.

o       For Example - 100 yards receiving and (–3) yards rushing results in a grand total of 97 yards for your Tight End.

·        Touchdowns of 0-39 yards (RUSH/REC/PASS) = 6 points each

·        Touchdowns of 40+ yards (RUSH/REC/PASS) = 12 points each

·        2 Point Conversions (RUSH/REC/PASS) = 2 points each

·        Tight End Receptions = 1 points per reception

·        Tight End Fumbles = (-1) point per fumble

o       NOTE – (-1) point will be deduced for every “Fumble” regardless if the fumble is “Lost”.

·        3-point bonuses are awarded for 100 total yards and every 100 yards thereafter.

o       3-point Bonus Example – 90 yards receiving and 12 yards passing results in a grand total of 102 total yards that is equal to 18 fantasy points due to the 3 point bonus.

o       6-point Bonus Example - 190 yards receiving and 12 yards rushing results in a grand total of 202 total yards that is equal to 26 fantasy points due to the 6-point bonus.

 

5. Kickers

·        Kickers are awarded points based on the following yardage chart.  Additionally, “ANY” offensive statistics that your kicker generates “WILL” be counted towards your kickers total fantasy points.

 

Distance

Made

Missed

PAT

1 point

(-3) points

0-39 yards

3 points

(-2) points

40-49 yards

4 points

(-1) point

50+ yards

5 points

0 points

 

·        Total Yardage accumulated (Receiving yards + Rush yards + Passing yards) = 1 point for every 10 yards

o       NOTE - If a Kicker has negative yards receiving/rushing/passing the negative integer “WILL” be deducted from his total yardage.

o       For Example - 100 yards receiving and (–3) yards rushing results in a grand total of 97 yards for your Kicker.

·        Touchdowns of 0-39 yards (RUSH/REC/PASS) = 6 points each

·        Touchdowns of 40+ yards (RUSH/REC/PASS) = 12 points each

·        2 Point Conversions (RUSH/REC/PASS) = 2 points each

·        Kicker Receptions = 1 point per reception

·        Kicker Fumbles = (-1) point per fumble

o       NOTE – (-1) point will be deduced for every “Fumble” regardless if the fumble is “Lost”.

·        3-point bonuses are awarded for 100 total yards and every 100 yards thereafter.

o       3-point Bonus Example – 90 yards receiving and 12 yards passing results in a grand total of 102 total yards that is equal to 18 fantasy points due to the 3 point bonus.

o       6-point Bonus Example - 190 yards receiving and 12 yards passing results in a grand total of 202 total yards that is equal to 26 fantasy points due to the 6-point bonus.

 

Defensive Scoring System

·        Any touchdowns/fumble recoveries by your team defense on both regular downs and special teams will count towards your team’s Defensive totals!!

o       NOTE – Any Touchdowns, Safeties, or Extra Points scored by the opposing team’s defense or special teams units “DO NOT” count against your defensive team’s statistics.

o       Example – Your defense is Oakland and they allow Denver to score 24 points.  However, Denver scored a touchdown and extra point on a punt return and also had 2 safeties against Oakland’s offensive unit.  Therefore, Oakland’s defense will be awarded points based on the 13 points allowed to Denver’s offensive unit.

·        All yardage scoring will be a whole integer that is not rounded upwards.

o       Example – If your Defense allows 373 total yards they will be awarded 2 points for falling into the 350-400 yard range.

·        Defensive players/teams are not eligible for any yardage or touchdowns that they may accumulate as an Offensive player/unit.

·        All stats will be posted on the Tuesday following the weekend games and become final the following Wednesday at 12:00 pm EST.

 

1.      Defensive Safeties

·        Defensive Safety = 2 points per Safety

2.    Defensive Turnovers

·        Defensive Interception = 4 points per Interception

·        Defensive Fumble Recovery = 4 points per Fumble Recovery

o       NOTE – Fumble Recoveries made when your Defense is not on the field such as in Special Teams, “WILL” count towards your Defense’s total.

3.    Defensive Sacks

·        Defensive Sack = 1 points per Sack

3.    Defensive Touchdowns

·        Defensive Touchdown = 6 points per Touchdown

o       NOTE – Touchdowns made by your Special Teams units, “WILL” count towards your Defense’s total.

4.    Defensive Points Allowed

·        All team defenses are awarded points for the number of “Total Points Allowed” in any particular game, not including any points surrendered on special teams or by the offense.

o       *See Official Rules in Defensive Scoring above*

·        All team defenses are awarded fantasy points for “Total Points Allowed” based on the following chart:

 

Points Allowed

Points Awarded

0

10

1-3

7

4-6

5

7-9

3

10-20

1

5.    Defensive Yardage Allowed

·        All team defenses are awarded points for the amount of “Total Net Yards” allowed in any particular game.

o       Special Team Yardage (kickoffs and punt returns) “IS NOT” included when tabulating Total Yardage.

·        All team defenses are awarded fantasy points for “Total Net Yards” allowed based on the following chart:

 

Yards Allowed

Points Awarded

0 – 50

10

51-100

7

101-150

5

151-200

3

201-300

1

 

Statistics Reporting

Real-time scorings and statistics are updated as quickly as they are received from our provider.  Unfortunately, due to the nature of the Internet some events beyond Fantasy Sports Technologies LLC control can extend the delivery time.  As a result Fantasy Sports Technologies LLC cannot be responsible for the delivery and accuracy of the statistics to our users during the real-time process.

 

Given the real-time stats are updated live they are the most timely stats, but also the least accurate. Statistical errors and anomalies are typical occurrences and they are usually updated during the course of the game.  In the event that a statistic is not updated by our statistical provider we will make manual corrections to the statistics as need be.  In the event there is question to the validity of a statistic we will use the values provided to us by our statistical provider.

 

All stats for a given NFL week are deemed final at noon on Wednesday of the following NFL week. Changes made by the NFL or our statistical provider will not be updated once this deadline has passed. As always, Fantasy Sports Technologies LLC reserves the right to change any stat at any time so long as it is accurate with our statistical provider.

 

Fantasy Sports Technologies LLC is not responsible for any representations, statements, graphics or content which have been uploaded to our servers or website from outside sources, including but not limited to our users, members, subscribers, customers or participants.

 

Regular Season

·        Teams play one head-to-head game per week beginning with the start of the NFL season in week 1 and concluding at the end of week 13.

·        In 12 team leagues each team will play its division opponents twice and non-division opponents once during the regular season

·        In 14 team leagues teams will play 6 of their division opponents twice and 1 random division opponent once.

·        Using a decimal scoring format ties are extremely uncommon, however in the event of a tie all ties are treated as a tie.

 

Playoffs

·        Single elimination playoff games take place over weeks 14, 15, and 16.

·        6 teams qualify for the playoffs:

o       2 teams advance by winning their division.

o       3 teams advance by virtue of best overall record remaining.

o       1 team advances by scoring more total points than any remaining team, regardless of record.

·        Playoff Teams are selected and seeded as follows:

 

Selection Order

Seed #

Selection Description

1st Selection

#1 Seed

Division winner with best overall record.

2nd Selection

#2 Seed

Division winner with second best overall record.

3rd Selection

#3 Seed

Team with the best overall record remaining, regardless of division.

4th Selection

#4 Seed

Team with the best overall record remaining, regardless of division.

5th Selection

#5 Seed

Team with the best overall record remaining, regardless of division.

6th Selection

#6 Seed

Team with the most total points scored, regardless of record.

 

·        Seeds 1 & 2 receive byes in the first round of the playoffs (week 14).

·        Seed 3 will play seed 6 in the first round of the playoffs (week 14).

·        Seed 4 will play seed 5 in the first round of the playoffs (week 14).

·        Seed 1 will play the lowest seed to advance in round two of the playoffs (week 15).

·        Seed 2 will play the remaining team to advance into round two of the playoffs (week 15).

·        The Fantasy Superbowl Championship game is played during week 16 of the regular NFL season.  The 2 teams that win round two of the playoffs (week 15) will play each other for the 1st place and 2nd place prizes.

·        The Fantasy Superbowl Losers’ game is played during week 16 of the regular NFL season.  The 2 teams that lose round two of the playoffs (week 15) will play each other for the 3rd place prize.

·        In the event of a tie in the Superbowl each teams bench scoring will be totaled and the team with whose bench scores the most points will be declared the champion.

 

·        Playoff seeding tiebreakers:

o       Head-to-head record.

o       Most total points scored during the regular season.

o       Division record.

 

Prizes

The 1st place finisher in each league is the team that wins the Fantasy Superbowl Championship game in week 16 of the current NFL season. The 2nd place finisher is the team that loses the Fantasy Superbowl Championship game in week 16 of the current NFL season. When applicable, the 3rd place finisher is the team that wins the Fantasy Superbowl Losers’ game in week 16 of the current NFL season.  Prizes vary based on league size and entry fee.  Following are the detailed breakdown of payouts:

 

$1000.00 Money Leagues

1st Place Prizes

2nd Place Prizes

3rd Place Prizes

$8820.00 (14 Team League)
$7560.00 (12 Team League)

$2520.00 (14 Team League)
$2160.00 (12 Team League)

$1260.00 (14 Team League)
$1080.00 (12 Team League)

 

$750.00 Money Leagues

1st Place Prizes

2nd Place Prizes

3rd Place Prizes

$6615.00 (14 Team League)
$5670.00 (12 Team League)

$1890.00 (14 Team League)
$1620.00 (12 Team League)

$945.00 (14 Team League)
$810.00 (12 Team League)

 

$500.00 Money Leagues

1st Place Prizes

2nd Place Prizes

3rd Place Prizes

$4410.00 (14 Team League)
$3780.00 (12 Team League)

$1260.00 (14 Team League)
$1080.00 (12 Team League)

$630.00 (14 Team League)
$540.00 (12 Team League)

 

$250.00 Money Leagues

1st Place Prizes

2nd Place Prizes

3rd Place Prizes

$2205.00 (14 Team League)
$1890.00 (12 Team League)

$630.00 (14 Team League)
$540.00 (12 Team League)

$315.00 (14 Team League)
$270.00 (12 Team League)

 

$100.00 Money Leagues

1st Place Prizes

2nd Place Prizes

3rd Place Prizes

$882.00 (14 Team League)
$756.00 (12 Team League)

$252.00 (14 Team League)
$216.00 (12 Team League)

$126.00 (14 Team League)
$108.00 (12 Team League)

 

$50.00 Money Leagues

1st Place Prizes

2nd Place Prizes

$441.00 (14 Team League)
$378.00 (12 Team League)

$189.00 (14 Team League)
$162.00 (12 Team League)


Prize Notification
All Winners will be notified by email or snail mail within 15 days after the official final results are posted at the conclusion of the current NFL season. All winners will be sent and must return via email or snail mail an affidavit of eligibility within 15 days following our attempted notification. Failure to comply with this requirement can result in disqualification. Any prize notification returned as undeliverable may result in disqualification and selection of an alternate winner.

 

In the event of dispute about the identity of any entrant, entries made online are declared made by the authorized account holder of the email address submitted at time of entry. "Authorized account holder" is defined as the natural person who is assigned to an email address by an Internet access provider, online service provider or other organization that is responsible for assigning email addresses for the domain associated with the submitted email address. A potential winner can be required to provide the sponsors with proof that the potential winner is the authorized account holder of the email address associated with the winning entry.

Sportsmanship, Decency, Disclaimers, Liability, and Release

All participants are required to abide by the Fantasy Sports Technologies, LLC. Official Policies.

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